![]() Chrono Cross' story reminds me of a lyric from the song 'Two of Us', from The Beatles' 'Let it Be' album, "You and I have memories, longer than the road that stretches out ahead." That's what Serge's story is here, across the parallel worlds, with multiple endings. We've all had those sliding doors moments, where we wonder what would had happened if we'd acted differently in the moment. So the HD version already exists (though it would probably need some touching up since it's been a decade), and the various motion control-centric additions would likely still work just as well thanks to the Switch's Joy-Cons, but still no "Wind Waker." A 20-year anniversary seems like the perfect time for Nintendo to hit "Zelda" fans with a bombshell - one that isn't related to "Tears of the Kingdom" - but all we can do is keep our fingers crossed.Chrono Cross is a prime example of how it makes you think about second chances, and what could have been if you took one route instead of the other. What's more, the game already had a very well-received HD port in 2013 for the Wii U, which sharpened up the graphics, made the late-game grind less irritating, and added some new elements that were built around the Wii U's unique control scheme. Eventually most people changed their minds about the art style, too. "Wind Waker" was a bit divisive at first due to the far more cartoonish visual style and depiction of series protagonist Link as a more obvious child, but, before long, it became a hit with just about everyone willing to look past the superficial.
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